Package me.eddie.inventoryguiapi.gui.elements
package me.eddie.inventoryguiapi.gui.elements
Determine what each slot in a GUI should look like and behave like
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ClassDescriptionA basic and incomplete implementation of GUIElement that provides code for managing the desired slot for a GUIElement.Represents a GUIElement that when clicked performs an actionRepresents the action that should happen when this action item is clickedDescribes a Bedrock Form image.Represents an element in a GUI and defines it's behaviour.Some helpful methods for creating common GUIElementsRepresents a GUIElement that defines a slot where players can input item.Represents the action that should happen when this input slot is interacted withRepresents a GUIElement that displays text.